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EVGA GeForce GTX 570 review

Review of EVGA GeForce GTX 570

Metro 2033

Aerial first person shooter based on Dmitriy Gluhovskoj’s bestseller. Metro 2033 is a game with actions taking place in destroyed underground of post-apocalyptic Moscow.

The game widely uses capabilities of DirectX 11 API, including physics, by mean of graphic cards. We used an integrated benchmark tool that becomes available after game update.

  • API: DirectX 11
  • Graphics settings: Very High
    • Texture Filtering: 16x
    • Tessellation: On
    • DOF: On
    • Advanced PhysX: Off
  • Demo record: Frontline

METRO 2033 1280x1024 test results

METRO 2033 1280x1024 AA4 test results

METRO 2033 1680x1050 test results

METRO 2033 1680x1050 AA4 test results

METRO 2033 1920x1080 test results

METRO 2033 1920x1080 AA4 test results

METRO 2033 2560x1440 test results

METRO 2033 2560x1440 AA4 test results

Metro 2033 with quite heavy graphics did gave GeForce GTX 570 a chance to show playable FPS level even at 1280×1024 screen res. However, if we won’t take minimal FPS numbers into consideration, then this card is powerful enough to play this game comfortably up-to 1980×1020 display setting. Though with 4x Anti-aliasing at 1980×1020, the card can’t handle the game very well.

Percentage ratio for METRO 2033 1280x1440

Percentage ratio for METRO 2033 1280x1024 AA4

Percentage ratio for METRO 2033 1680x1050

Percentage ratio for METRO 2033 1680x1050 AA4

Percentage ratio for METRO 2033 1920x1080

Percentage ratio for METRO 2033 1920x1080 AA4

Percentage ratio for METRO 2033 2560x1440

Percentage ratio for METRO 2033 2560x1440 AA4

As results, GeForce GTX 570 tops all tested settings without Anti-aliasing. With last turned on, the card gradually gives away its position to Radeon team members.

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