Aerial first person shooter based on Dmitriy Gluhovskoj’s bestseller. Metro 2033 is a game with actions taking place in destroyed underground of post-apocalyptic Moscow.
The game widely uses capabilities of DirectX 11 API, including physics, by mean of graphic cards. We used an integrated benchmark tool that becomes available after game update.
- API: DirectX 11
- Graphics settings: Very High
- Texture Filtering: 16x
- Tessellation: On
- DOF: On
- Advanced PhysX: Off
- Timeline: Frontline
Not much to say — you can forget about playing this game at resolutions higher 1280×1024 with any of these cards, though even at 1280×1024 the minimal FPS level is not enough for comfortable gaming.
Original Radeon HD 6950 2GB looses to its modified version approximately 7-11%, moreover, with high-res settings (2560×1440) and x4 Anti Aliasing enable, the difference reaches 16-17%. When comparing overclocked and unlocked version with same clocks, bigger SPs number provide 1% of advantage. This exclude gaming at 2560×1440 screen resolution, the difference here can hit 2% and 7% with Anti Aliasing enabled.