Aliens vs Predator D3D11 Benchmark
Aliens vs. Predator — first person Shooter, that is laid in distant future where people stand against aliens. The benchmark can evaluate the level of performance of graphics cards supporting DirectX 11 API and includes latest possibilities of 3D graphics of modern games: tessellation, advanced shadows and SSAO (screen space ambient occlusion) technology.
- Version: 1.03
- API: DirectX 11
- Graphics settings, as follows:
- Texture Quality: Very High
- Shadow Quality: High
- Anisotropic Filtering: 16
- Screen Space Ambient Occlusion: On
- Vertical Sync: Off
- DX11 Tessellation: On
- DX11 Advanced shadow sampling: On
The first game supporting DirectX 11 API was quite well handled by all competitors. Only high-res settings (2560×1440) with 4x Anti Aliasing enabled reveal the lack of performance of tested cards.
Although different version of DirectX was used, this did not change the overall picture for original Radeon HD 6950 2GB card and its modifications — its 10% on average. Diffidence for Radeon HD 6950 cards with 1408SPs and 1536SPs and same clocks is still within 3%.